Nope, there are just more immersion layers in N5 because the process is more complex -- at 5nm all EUV layers are single-patterned.
The M1 multipatterning referred to is not because of double-patterned EUV, it's because of the 3:2 ratio between poly pitch (underlying cell) and metal pitch (port connections). This means there are (I think) 4 versions of each cell with different port positions and restrictions about which version of a cell can be next to which version of the adjacent cells, and the tools deal with this by using colouring.
That's strange to call it multipatterning color assignment then. I had the impression no color is needed for single patterning? Color was only in the context of assigning different masks for different parts of the layout in the same layer.
The layer number difference also seems too much to be accounted for by extra metal, FEOL, etc. The graph looks closer to assuming 3 DUV masks removed per EUV layer, so about half the mask count (over 40 masks) involved.