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You know that AI can now look at an image and detect significant objects like a pedestrian or a nearby car. But had you thought about a need for corrective lenses or other vision aids? Does AI vision decay over time, like ours, so that it needs increasing help to read prescription labels and identify road signs at a distance?
In fact no.… Read More
OK, so you’re in a giant mall, you want to find a store that sells gloves and you want to know how to get there. Or you’re in a supermarket and you need some obscure item, say capers, that doesn’t really fall under any of the main headings they post over the aisles. If you’re like most of us, certainly like me, this can be a frustrating experience.… Read More
SLAM – simultaneous localization and mapping – is critical for mobile robotics and VR/AR headsets among other applications, all of which typically operate indoors where GPS or inertial measurement units are either ineffective or insufficiently accurate. SLAM is a chicken and egg problem in which the system needs to map its environment… Read More
At first glance, this seems like a ho-hum topic- just use whatever Arm or RISC-V solution you need – but think again. We’re now expecting to push an awful lot of functionality into these edge devices. Our imaginations don’t care about power, performance and cost; everything should be possible so let’s keep adding cool features.… Read More
Cellular as a method to communicate with the IoT is on a tear for obvious reasons. It’s long-range with no concerns about the lesser reach of Bluetooth or Wi-Fi, it needs no added infrastructure since it already works with 2G/3G/4G (and ultimately 5G I presume) and it’s designed for ultra-low power, supporting those devices expecting… Read More
In the superheated world of AI and Neural Nets (NN), many of us are familiar with object recognition in images: cars, pedestrians, cats and dogs and thousands of other applications. But there’s another class of applications, also growing rapidly, around audio AI. Early generations for command recognition in infotainment systems… Read More
I’ve noticed hybrid solutions popping up recently (I’m reminded of NXP’s crossover MCU released in 2017). These are generally a fairly clear indicator that market needs are shifting; what once could be solved with an application processor or controller or DSP or whatever, now needs two (or more) of these. In performance/power/price-sensitive… Read More
When we were first introduced to earbuds, in-ear speakers connected through thin wires to your phone (and earlier portable music devices), they seemed pretty convenient for private entertainment at work, while walking, exercising, doing almost anything. Until we started to realize those long dangly wires weren’t ideal. They’d… Read More
In the world of communications, the industry fairly quickly got a handle on a naming convention for cellular technology generations that us non-communication geeks could understand – 2G, 3G, 4G and now 5G, (though some of us could never quite understand the difference between 4G and LTE, at least as those terms are widely and no … Read More
I think we’re all familiar with the cloud/edge debate on where intelligence should sit. In the beginning the edge devices were going to be dumb nodes with just enough smarts to ship all their data to the cloud where the real magic would happen – recognizing objects, trends, need for repair, etc. Then we realized that wasn’t the best… Read More