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Internship: Entity Component System Transition

Internship: Entity Component System Transition
by Admin on 03-26-2020 at 4:34 am

Website ANSYS

Date: Mar 22, 2020

Location: Toulon, FR, 83137

Company: Ansys

SUMMARY

Fully integrated inside Architecture Team, you will be in charge to conduct investigation on existing ECS frameworks & sketch the transition from traditional engine architecture eg scene graph based one to an ECS-based one. You will evolve in a complex ecosystem where strong business constraints as well as heterogeneous technical stack will challenge your analysis & synthesis skills to provide both straightforward guidelines and compelling proofs of concept. Your activity may include workshop animation and development team evangelization regarding ECS topic.

RESPONSIBILITIES

You will evolve in a complex ecosystem where strong business constraints as well as heterogeneous technical stack will challenge your analysis & synthesis skills to provide both straightforward guidelines and compelling proofs of concept. Your activity may include workshop animation and development team evangelization regarding ECS topic.

MINIMUM QUALIFICATIONS

  • University Master 2, or equivalent graduation certificate
  • Knowledge of ECS, game engine, design pattern, .NET, C++
  • Autonomous, discipline
  • Software: Visual Code/Studio, Git
  • The candidate must speak French or English.
Apply for job

To view the job application please visit careers.ansys.com.

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