Prototyping Kits to Accelerate IP Development & Integration into SoCs

Prototyping Kits to Accelerate IP Development & Integration into SoCs
by Pawan Fangaria on 01-04-2015 at 10:00 am

With growing SoC size, complexity, software and hardware content in it and shrinking time-to-market, the SoC design completion in time has become increasingly dependent on IP which need to be sourced (internally or externally), customized according to the design need and integrated together into the SoC. While IP providers… Read More


Optimize Your Interconnect & Design at System Level for Best Results

Optimize Your Interconnect & Design at System Level for Best Results
by Pawan Fangaria on 09-16-2014 at 7:00 am

As the SoC design size, complexity and functionality keeps on increasing with multiple IPs packed together and design time and time-to-market keeps on decreasing amid critical constraints on PPA, there is no other alternative than to do the design first-time-right not to miss the window of opportunity. And that could be possible… Read More


Palladium’s Little Brother Protium

Palladium’s Little Brother Protium
by Paul McLellan on 07-17-2014 at 8:00 am

Image RemovedToday, Cadence announced Protium, a new FPGA prototyping platform for software development. During development of an SoC, the most appropriate methodology changes. In the early days, developing RTL, the primary tool is simulation. Then, as the blocks get bigger or as the whole chip starts to come together, typically… Read More


Accelerating SoC Simulation Times

Accelerating SoC Simulation Times
by Daniel Payne on 08-15-2013 at 2:43 pm

There never seems to be enough time in a SoC project to simulate all of the cycles and tests that you want to run, so any technique to accelerate each run is welcomed. You can just wait for your software-based RTL simulator to finish running, or you can consider using a hardware-based accelerator approach. I learned more about one such… Read More


Zynq out of the box, in FPGA-based prototyping

Zynq out of the box, in FPGA-based prototyping
by Don Dingee on 12-10-2012 at 11:24 am

Roaming around the hall at ARM TechCon 2012 left me with eight things of note, but one of the larger ideas showing up everywhere is the Xilinx Zynq. Designers are enthralled with the idea of a dual-core ARM Cortex-A9 closely coupled with programmable logic.… Read More


Second FPGA to the right, and straight on ‘til it works

Second FPGA to the right, and straight on ‘til it works
by Don Dingee on 11-26-2012 at 6:00 pm

In a fantasy world where there were no coding errors or integration issues, FPGA designs would fly straight through synthesis easily and quickly. Maybe that world does exist somewhere. For the rest of us, who have experienced the agony of running a large FPGA design – again – only to find another error and have to start over, there … Read More


ASIC Prototyping with 4M to 96M Gates

ASIC Prototyping with 4M to 96M Gates
by Daniel Payne on 09-17-2012 at 9:30 am

I’ve used Aldec tools like their Verilog simulator (Riviera PRO) when teaching a class to engineers at Lattice Semi, so to get an update about the company I spoke with Dave Rinehart recently by phone. A big product announcement by Aldec today is for their ASIC prototyping system with a capacity range of 4 Million to 96 Million… Read More


Laker Analog Prototyping

Laker Analog Prototyping
by Paul McLellan on 07-16-2012 at 6:18 pm

Over the years many attempts have been made to increase the level of automation in analog design. Most of these have not been especially successful. Probably part of the reason was inadequate technology but also there is an attitude that “real” analog designers design polygons on the bare silicon. I think two things… Read More


Laker Wobegon, where all the layout is above average

Laker Wobegon, where all the layout is above average
by Paul McLellan on 04-17-2012 at 4:00 am

Image RemovedTSMC’s technnology symposium seems to be the new time to make product announcements, with ARM and Atrenta yesterday and Springsoft today.

There is a new incarnation of Springsoft’s Laker layout family, Laker[SUP]3[/SUP] (pronounced three, not cubed). The original version ran on its own proprietary… Read More