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Strengthening That Serving ARM

Strengthening That Serving ARM
by Bernard Murphy on 11-15-2015 at 4:00 pm

Everyone is aware of ARM’s dominance in mobile devices and their likely dominance in IoT, but what about servers? ARM has been making a play for this area but conventional wisdom is that fortress Intel will protect its server market at all costs. You’ll hear that servers are not so much about compute power, they’re more about I/O and… Read More


ARM Announces Cortex-A35, mbed OS 3.0 at ARM TechCon 2015

ARM Announces Cortex-A35, mbed OS 3.0 at ARM TechCon 2015
by Majeed Ahmad on 11-15-2015 at 12:00 pm

Mike Muller, Chief Technology Officer of ARM, has announced the availability of Cortex-A35 processor core for low- to mid-range smartphones at the opening keynote of ARM TechCon on November 10, 2015 in Santa Clara, California. According to Muller, there are going to be 2.8 billion smartphones shipped this year, and more than … Read More


The Reason ARM Will Win IoT!

The Reason ARM Will Win IoT!
by Daniel Nenni on 11-15-2015 at 7:00 am

After spending the week in Silicon Valley at ARM TechCon and related meetings, there was one common thread amongst the presentations and conversations and that was security. No matter what the topic was, mobile, consumer or industrial IoT, wearables, automotive, etc… security always came up. The question I had was how will companies… Read More


64-bit for the masses with Cortex-A35

64-bit for the masses with Cortex-A35
by Don Dingee on 11-10-2015 at 12:00 pm

It has been four years since the announcement of the ARMv8 instruction set, three years since the launch of the ARM Cortex-A57 and Cortex-A53 cores, and two years since the Apple A7 with its “Cyclone” core blew away any misunderstanding of 64-bit as being just for servers.

There is, however, still this idea that 64-bit is only for … Read More


New CoreLink IP ties in mobile GPU coherently

New CoreLink IP ties in mobile GPU coherently
by Don Dingee on 10-29-2015 at 7:00 am

A mobile GPU is an expensive piece of SoC real estate in terms of footprint and power consumption, but critical to meeting user experience demands. GPU IP tuned for OpenGL ES is now a staple in high performance mobile devices, rendering polygons with shading and texture compression at impressive speeds.

Creative minds in the desktop… Read More


Do 8 Cores Really Matter in Smartphones?

Do 8 Cores Really Matter in Smartphones?
by Amit Sharma on 10-27-2015 at 4:00 pm

As the smartphone industry has begun to mature, one-upmanship among smartphone manufacturers and SoC vendors has bred a dangerous trend: ever-increasing processor core counts and the association between increased CPU core count and greater performance. This association originated as SoC vendors and OEMs have tried to find… Read More


Eliminating the Chasm of Computing

Eliminating the Chasm of Computing
by Pawan Fangaria on 10-25-2015 at 7:00 am

The world has come through a long way from the 1[SUP]st[/SUP] UNIVAC computer in 1952, IBM mainframes and minicomputers in secured computer rooms to laptops, tablets, mobile phones, and so on in our hands. Imagine the compute power of a minicomputer then and the compute power of your smartphone or tablet today. And do you know the… Read More


Why ARM Enabling Easy Access to Customized SOC’s Matters

Why ARM Enabling Easy Access to Customized SOC’s Matters
by Tom Simon on 10-14-2015 at 7:00 am

The introduction of the Arduino heralded the huge growth and interest in MCU based designs by people who could never before easily put together the hardware and software system required for implementation of their ideas. I remember the first time I saw the Arduino in use. I was at a talk on how a system for controlling propane jet solenoids… Read More