Engineers are trained to think linearly, along the lines of we started here, then we did this, and that, and this other stuff, and here is where we ended up. If you’ve ever presented in an internal review meeting, sales conference, or a TED-like event, you know that is a dangerous strategy in winning friends and influencing people.… Read More
Tag: fpga-based prototype
How Imagination tested the PowerVR Series6XT
We have been hearing for some time about the Synopsys HAPS-70 and how they have co-created the hardware and software architecture for FPGA-based prototyping with their customers. Now, we see details published by Synopsys on how they collaborated with Imagination on the design of the PowerVR Series6XT GPU.
The first thing to come… Read More
Using HAPS-DX for system-level deep trace debug
Debugging an ASIC design in an FPGA-based prototyping system can be a lot like disciplining a puppy. If you happen to be there at the exact moment the transgression occurs and understand what led up to that moment, administering an effective correction might be possible.
Catching RTL in the act requires the right tools. Faults in… Read More
3 reasons to focus on hardware dependent software
Why is software for modern SoCs so blasted expensive to develop? One reason is more software is being developed at the kernel layer – hardware dependent software, or HdS. Application software often assumes the underlying hardware, operating system, communication stacks, and device drivers are stable. For HdS, this flawed assumption… Read More
End-to-end look at Synopsys ProtoCompiler
Usually, we get the incremental story in news: this new release is x percent better at this or that than the previous release, and so on. Often missing is the big picture, telling how the pieces all tie together. Synopsys took on that challenge in their latest FPGA-based prototyping webinar. … Read More