“Failure to plan is planning to fail.” If that is true – and it has been quoted verbatim or slightly modified so many times throughout modern history, there has to be some truth – why does most of the engineering community seem to detest planning so much?
Engineering planning doesn’t mean whipping out a block diagram or pseudo code,… Read More
Words often have much deeper meaning than first meets the ear. The story behind a lyric, or a name, reveals origins, philosophical themes, and ideas beyond the obvious. A new effort from Intel conjures up just such an example – a deep reference to makers everywhere.
In a familiar refrain from Queen “Bohemian Rhapsody,” we hear two… Read More
The Internet of Things is on every technology mind these days, but what does it mean for the EDA community? Dennis Brophy of Mentor Graphics says the billions of things we are hearing about will not happen unless we find a way to build a lot more things, efficient things, and connected things. He has more thoughts in our recent interview.… Read More
Unlike one prevailing theory of financial markets, digital designs definitely don’t function or evolve randomly. But many engineers have bought into the theory that designs can be completely tested randomly. Certainly there is value to randomness, exercising all combinations of inputs, including unexpected ones a designer… Read More
Mentor’s announcement from Design West this week pretty much signals the end of standalone ESL tools, in favor of more useful stuff. They have pulled the pieces of their Sourcery CodeBench environment along with their embedded Linux offering and their Vista virtual prototyping platform into a native embedded software development… Read More
I have been saying for years, ever since I started working at VaST, the biggest barrier to adoption of virtual platform technology for what I like to call virtualized software development is the availability of models. If models do not already exist when they are needed there are two issues: it takes money to develop them but, probably… Read More