Until recently, ICs at bleeding edge nodes like 7nm technology from foundries like TSMC were mostly targeted for high-performance-computing (HPC) and mobile applications or possibly high radix switches that needed the increased performance of advanced nodes. The momentum of Moore’s law and Moore-than-Moore saw foundries… Read More
Tag: mobile devices
Can it ever be game over in tech?
The opening line of a recent Benedict Evans piece makes a bold statement: “The smartphone platform wars are pretty much over, and Apple and Google won.” Reading that line reminded me of the William Shatner scene in Airplane 2; let’s just shut it down and go home. That’s not the point Evans is making, however, … Read More
Compressing OpenGL ES textures
The 80s called, and they want lazy programming back. Remember “Mr. Mom”? Michael Keaton is talking about rewiring the house, and Martin Mull asks if he’s going to use all 220V, and Keaton responds “Yeah, 220, 221, whatever it takes.” Not knowing what’s inside can make you look silly.
Such is the case with OpenGL ES. Taking a look at … Read More
Challenges in Managing Power Consumption of Mobile SoC Chipsets: And What Lies Ahead When Your Hand-Held Is Your Compute Device!
Qualcomm VP of Engineering, Charlie Matar, will be keynoting the Apache/ANSYS seminar in Santa Clara next Thursday. Charlie is a great guy and a great speaker so you won’t want to miss this and it’s FREE! I spoke to Charlie, he will be speaking on:
Today’s complex SOC design is driven by the constant demand for high performance… Read More