Paul McLellan was on assignment in Hong Kong last week so I attended the Linley Mobile Conference and was not surprised Intel did not present. During the networking sessions I asked more than a dozen people why and the answers were pretty focused on “Intel still does not play well with others” and “Intel’s current mobile offerings… Read More
Does Processor IP still get the Lion’s share in 2013?
I think that the answer is pretty obvious, but the interesting point is to figure out which processor type, and which part of revenues, up-front license or royalties? One of my customers, let’s call him Mr. X, ask me to clarify this point. Mr. X has bought the excellent report from Gartner “Market Share: Semiconductor Design Intellectual… Read More
Sir Hossein Yassaie, CEO of Imagination Technologies, Keynote!
Semiconductor IP is a focus of this year’s Design Automation conference and I’m excited to see a keynote by one of the leaders of this market segment. Even more interesting, Dr. Hossein Yassaie was knighted by the Queen in Her Majesty’s New Year Honours 2013. The award was given in recognition of his services to technology… Read More
Imagination’s New GPU Cores
This morning Imagination announced their latest GPU cores, including the world’s smallest fully-featured OpenGL ES3.0/OpenCL GPU core. More on that below. And it is the Internet…and graphics…so cats. Graphically rendered cats.
The first core is a a high end core new generation PowerVR Series6XT architecture… Read More
Raised on radio: RPUs target autos and wearables
We’ve become familiar with Imagination Technologies as a leading provider of IP for mobile GPUs, and within the last year the acquisition of the MIPS architecture has established them further in NPU and SoC circles. Their latest move targets an IP solution more in line with their heritage.
Imagination, way before becoming famous… Read More
It’s about the mobile GPU memory bandwidth per watt, folks
There has been a lot of huffing and puffing lately about 64-bit cores making it into the Apple A7 and other mobile SoCs, and we could probably dedicate a post to that discussion. However, there are a couple other wrinkles to the Apple A7 that should be getting a lot more attention.
There are two primary causes of user frustration in multimedia… Read More
Raptor Image Signal Processor
This fall there seems to be a bumper harvest of cores. Today Imagination Technologies announced their latest core for image signal processing. Like all of their cores, it is designed to be part of an SoC and is designed to work with other Imagination cores to build a complete image processing system. In particular, it is designed … Read More
What you compress may not be all you get
Now that we’ve looked at the basics, we wrap up this three-part series exploring PVRTC texture compression. We’ll take a brief look at PVRTC2, the latest version of the technology, and then explore the issues behind visual quality from several different angles.
PVRTC2 is supported on the newest Series5XT or Series6 GPU cores from… Read More
Enter the Warrior
Since Imagination’s acquisition of MIPS at the end of last year, the MIPS product line has been given a new lease of life. There are two things driving this. The first is simply that with its new home, the MIPS architecture has a solid future whereas before it was uncertain. Secondly, Imagination moved their own general purpose… Read More
Texture decompression is the point for mobile GPUs
In the first post of this series, we named the popular methods for texture compression in OpenGL ES, particularly Imagination Technologies PVRTC on all Apple and many Android mobile devices. Now, let’s explore what texture compression involves, what PVRTC does, and how it differs from other approaches.… Read More
