Ok. But that still does not change my point. I also think his fp$ is not useful.Notice the title of the video says "satire"![]()
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Ok. But that still does not change my point. I also think his fp$ is not useful.Notice the title of the video says "satire"![]()
Got it - I agree to disagree thenOk. But that still does not change my point. I also think his fp$ is not useful.
Got it - I agree to disagree then.
Theres a bit more to this than the article states. I'm guessing you've never used a 120hz or higher display for any length of time.![]()
Human Eye FPS: How Much Can We See and Process Visually?
Your eyes and your brain are doing a lot of work to process images — more than you may realize. Learn more about how many frames the human eye can see per second, if you can test human FPS, and more.www.healthline.com
They benchmarked games at hundreds of frames per second. First, it surpasses the capabilities of a lot of monitors. Second, it is well over human biological limit.
Also try this at different refresh rates and tell me you can't see the difference (blur test): https://www.testufo.com/![]()
Human Eye FPS: How Much Can We See and Process Visually?
Your eyes and your brain are doing a lot of work to process images — more than you may realize. Learn more about how many frames the human eye can see per second, if you can test human FPS, and more.www.healthline.com
They benchmarked games at hundreds of frames per second. First, it surpasses the capabilities of a lot of monitors. Second, it is well over human biological limit.
My monitor only supports 60Hz. But my iPad Pro is with high refresh rate.Also try this at different refresh rates and tell me you can't see the difference (blur test): https://www.testufo.com/
Your eyes/brain get more accurate data during movement at higher frame rates.
I think the "Cost per Frame" is mainly useful for when comparing generational uplifts, academically. For example - 5090 pushes more frames than 4090, but costs more. Did they actually give the user a "value" gain, or is it just plain more expensive.I just think running games at several hundred frames per second is not representative. Then you divide the cost of a gpu by that several hundred fps. I just don't know what that division actual conveys to end users.
I'm running 160Hz now, and I'm thinking 240Hz for my next display.. good to hear anecdotally you can tell the difference.I have a 240Hz refresh rate display and I can tell the difference between 60/120 and 240hz. We may not be able to visible feel the difference between 120-240hz but we can feel the smoothness of the reactions.
the ability to perceive difference will vary by people at such high refresh rate many can and many can't please keep that in mindI'm running 160Hz now, and I'm thinking 240Hz for my next display.. good to hear anecdotally you can tell the difference.
One thing worth considering for an average user who both games (even only occasionally) and uses apps. They can probably wait a few extra seconds for a large app to do something or tolerate a web page loading 10% slower. But reduce fps below a certain threshold and it's noticeable.I think that focusing on gaming performance for the CPU industry is a mistake as this market is small and shrinking. Gaming consoles will be the future of gaming IMHO.
In fact, desktop PC's in general are not of great strategic importance to x86 IMHO. The future is data center and mobile (including laptop).
In that regard, PC frame rates seems like a very strange metric to gauge the viability of a new CPU architecture.
I think that focusing on gaming performance for the CPU industry is a mistake as this market is small and shrinking. Gaming consoles will be the future of gaming IMHO.
In fact, desktop PC's in general are not of great strategic importance to x86 IMHO. The future is data center and mobile (including laptop).
In that regard, PC frame rates seems like a very strange metric to gauge the viability of a new CPU architecture.
Maybe that's why Intel has a big LLC planned with Nova Lake as for yields that credit is TSMCs to take if AMD we're to stick with GF it wouldn't have been possible and the competition is going to intensify even more now.All good points.
Integrated graphics is rapidly approaching the "good enough" point for laptop gaming, and laptops for gaming are a tiny percent of the laptop market sold. The lions share of laptops are sold to businesses despite the fact that more people own a personal laptop now than in the past. Note: Personal laptops are ALSO being replaced by cell phones. My wife (as an example) rarely ever touches any PC at home or any laptop.
Clearly AMD has found a way to design a CPU in a modular way so that the core elements may be used across a generation, and even the CCX may be used across most of the generation regardless of market.
I expect this practice to continue and expand. Custom targeted core design elements will be blended with general elements through chiplets (and within chiplets). Gaming is fairly easy for AMD to customize for as they simply slap a butt ton of L3 cache over the compute CCX. It just happens to be that games (most of them) thrive with lots of low latency memory access.
I would argue that the primary design considerations for future processors are scalability in performance and cost, modularity across markets, and yield on the newest processes. In these areas, AMD has lead Intel. They have done such a good job of it that they currently able to best Intel from a node behind.
These things I mention are higher level design concepts than we usually cover in forums like this. We tend to focus on the CPU element and its design elements and of course, fabrication.
The market for gaming will (IMO) gravitate more towards those custom targeted core designs, and those core designs will be integrated into consoles while the desktop PC market will continue to decrease including gaming PCs.
Of course, these are all just my speculation.
Gaming CPUs help sell the product they are marketing star even if it consumes 300W it sets the trend in Market it is basically free marketing in Desktops.
300W?! Childrens GPUs -Jensen Huang, probablyGaming CPUs help sell the product they are marketing star even if it consumes 300W it sets the trend in Market it is basically free marketing in Desktops.
What is this ?
I was talking about CPUs300W?! Childrens GPUs -Jensen Huang, probably![]()