When it comes to functional verification of large designs, huge progress is being made in emulation and FPGA-based prototyping (about which I’ll have more to say in follow-on blogs), but simulation still dominates verification activity, all the way from IP verification to gate-level signoff. For many, while it is much slower… Read More
Tag: rocketsim
Making Functional Simulation Faster with a Parallel Approach
I’ll never forgot working at Intel on a team designing a graphics chip when we wanted to simulate to ensure proper functionality before tapeout, however because of the long run times it was decided to make a compromise to speed things up by reducing the size of the display window to just 32×32 pixels. Well, when first silicon… Read More